Category: EDCI335

Post5 Peer Review

Hi Pod7, I’m glad to have the opportunity to share my peer review on your topic “How to Effectively Use Social Media in the Classroom” in this blog.

First of all, integrating social media into the classroom is very relevant to our current life. I think the most significant advantage you have in choosing inquiry-based learning as your teaching strategy is that it encourages critical thinking, personalization, practicality and life-long learning. The rationale for this choice is well explained, in particular how it enables learners to explore and evaluate the use of social media in education according to their goals and interests.

I think that in your subtopics, you have effectively addressed the needs and characteristics of your target audience (educators) and utilized many different resources and interactions to help students understand and master the class.

With the subtitle “Navigating Social Media Safely in Educational Settings”. I agree with the subtitle of Talking to You about the Potential Risks Associated with Social Media Use. In addition to online quizzes and reading resources, guest speakers can also be invited to share and discuss with online safety and security experts. Learners can better identify and deal with online fraud through the real cases shared by experts, which is also interactive.

In your thread on “Understanding the Benefits and Challenges of Social Media in Education”, the advice I would like to give about the assessment program is that the idea of engaging in discussion and critical thinking by commenting on peer posts is cool and relevant to your Learning strategy-inquiry-based learning. How to make this topic interesting can allow learners to engage in critical discussions by blogging separately about different perspectives on social media (sharing strengths and weaknesses, etc.)

Overall, your topic design is very logical and interesting. Hope my suggestion can help you :)

Blog4

What experiences have you had with interactivity in learning environments? How did the interaction (or lack of interaction) affect your learning? Your enjoyment?

Hello everyone, this week’s blog I want to discuss and compare the similarities and differences between my past study environment in China and the study environment at uvic based on the above questions.

First of all, I want to discuss the same place, whether in China or Canada, the interaction in the learning environment is very important, such as the interaction between teachers and students in the classroom. The importance of interaction in a learning environment is recognized both in China and at Victoria University. Interaction and discussion in the classroom can enhance students’ analysis and understanding of problems from different angles, and also allow teachers to better understand students’ mastery of the content.

Differences: I think Canada and China have different sizes of interaction. First of all, China is mainly teaching in large classes. One teacher may have to deal with larger class sizes that may make it difficult to interact with teachers one-on-one. Smaller class sizes at VU may facilitate more frequent interaction with teachers and fellow students. On the other hand, I think the Chinese education model is more inclined to teachers talking more than students interacting in class, which may cause students to be afraid to speak. Canadian education encourages students to actively debate and participate in discussions.

In general, no matter what kind of interaction method it is for me, it can help me better participate in the classroom. At the same time, teachers should also use different interaction methods to help students with different personalities and cultural and educational backgrounds integrate into the interaction.

Post3 comments

Hello Heather, by reading your Blog3, I am very happy to see your sharing about your use of Canvas as an interactive learning resource in the learning pod and how to adjust and optimize it.

I like your idea of providing alternative formats such as tactile images and audio descriptions in Canvas, which can greatly help different types of students understand the content. In addition to this method, I also suggest that you provide some easy-to-understand texts that can also effectively help students. As you said, overly complex words or long paragraphs will make it difficult for students to understand the content, so you can collect the opinions of different students to improve the content.

Post 3

The theme of our Blueprint this time is about “Chinese Education”. Utilizing educational website tools such as YouTube, Duolingo, and Kahoot to design interactive learning resources on Chinese education topics provides different ways to meet the needs of all learners. I’m going to expand on these interactive learning resources.

  1. YouTube: The benefit of YouTube for Chinese education is that students can understand each character from demonstrations, animations and graphics through audio and video and listen to explanations and lectures.
  2. Duolingo:Duolingo’s app allows students to practice Chinese characters anytime, anywhere, except for the daily class study, they can take a little time to study anywhere. And they get instant feedback during practice, enabling them to spot and correct mistakes in time.
  3. Kahoot:It has established a gamified learning concept, interactive exercises and game achievements bring interest and engagement to students. Teachers can design Kahoot tests of different difficulty through the feedback of the game to suit learners of different proficiency levels.

I believe our interactive learning resources are there for students to learn successfully when unexpected events occur (such as a pandemic). Because these interactive learning resources come from online media resources, teachers can make full use of these resources to help students succeed even when they are not in the classroom.

In our blueprint about YouTube learning Chinese there are many facets barriers to student success.

First of all, the content on YouTube may be distracting. Although videos can increase students’ interest in learning, they may also spend time on other videos instead of learning Chinese. Second, YouTube lacks interactive elements, such as instant feedback or opportunities for practice and conversation.
I think the way to improve it can be to select some high-quality content or clips for students to ensure the quality and accuracy of the teaching videos used in the learning plan. And share video content through school platforms such as brightspace, so that students can reduce the probability of watching irrelevant videos.

Post2 comments

From reading Winnie blog, one of the main benefits of open education for Chinese character learning is increased access to educational resources. This also brought a lot of inspiration for our group topic this time. For example, we can design free learning materials and resources, including online courses, interactive tools and language learning platforms and so on. This also increases the diversity of various learning languages for the students.

Post 2

Hi everyone, in this blog I would like to discuss how experiential learning can be applied with the topic “Game-Based Learning”.

Experiential education simply means having students experience something and then fostering reflection on that experience in order to develop new abilities, attitudes, or ways of thinking. Compared with rote learning, experiential learning can make students master knowledge more easily and interestingly.

Game-based learning is a learning method that incorporates game elements into the educational process to increase student motivation, engagement and learning outcomes. From this article, game-based learning encompasses two types of teaching styles; one that uses serious games for teaching and the other that uses gamification methods for teaching. The biggest difference between them is that the concept of serious games is that learners play games and learn about a subject through playing games, while gamification is learning a subject in a learning environment that uses game-like elements such as competition or collaboration.

Regarding how to effectively use game-based learning in the classroom, I think an economics class I took last semester gave me a lot of inspiration. Ten minutes before the end of the usual class, the teacher will let us participate in the Kahoot game. The content in the game is the more important knowledge points of this lesson.

Some benefits of game-based learning :

  1. Increased learning initiative: By participating in this game, students will be more motivated, and the way the game is ranked will also bring encouragement to actively participating students.
  2. Get timely help and feedback: By participating in this game, students not only review the key points of this lesson, but also quickly understand what areas of knowledge they still have unclear, and they can seek help from the teacher in time.
  3. Increase the interaction between teachers and students: create a relaxed learning atmosphere through game-based learning, and allow teachers to understand students’ weaknesses and adjust course content.

Reference:

Chan, C. K. Y. (2023). Assessment for experiential learning. Taylor & Francis.

Kaneko, K., Saito, Y., Nohara, Y., Kudo, E., & Yamada, M. (2018). Does Physical Activity Enhance Learning Performance?: Learning Effectiveness of Game-based Experiential Learning for University Library Instruction. The Journal of Academic Librarianship, 44(5), 569–581. https://doi.org/10.1016/j.acalib.2018.06.002

Post 1 : Learning, Motivation and Theory

Describe an example from your life of when you were taught using each method described in this article: behaviorism, cognitivism, and constructivism.

In this article I learned about three related learning theories (behaviorism, cognitivism, and constructivism).

First, behaviorists believe that learning is the connection between stimulus and response, and their basic assumption is: Behavior is a learner’s response to environmental stimuli. An example of behaviorism in my life is that when I learned words as a child, my mother would look at me with fierce eyes when I did wrong, but when I mastered the word skillfully, I would get rewards.

Second, the cognitivism approach emphasizes understanding and mental processes (such as thinking, problem solving, language, concept formation, and information processing). My example is when I was learning fractions as a child, rather than rote memorization, my teacher would first introduce the concept of fractions, give a clear definition, and explain their relevance in real life. They might use visual aids like score bar charts or pie charts to visually represent scores.

Finally, with regard to constructivism, they believe that knowledge is not abstract, but is related to the context under study and the experience that the participants bring to that context. My example is that in class, the teacher asked us to discuss the issue of inequality between men and women and express different views. These discussions made my learning process consider different explanations and think about different assumptions.

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