The theme of our Blueprint this time is about “Chinese Education”. Utilizing educational website tools such as YouTube, Duolingo, and Kahoot to design interactive learning resources on Chinese education topics provides different ways to meet the needs of all learners. I’m going to expand on these interactive learning resources.

  1. YouTube: The benefit of YouTube for Chinese education is that students can understand each character from demonstrations, animations and graphics through audio and video and listen to explanations and lectures.
  2. Duolingo:Duolingo’s app allows students to practice Chinese characters anytime, anywhere, except for the daily class study, they can take a little time to study anywhere. And they get instant feedback during practice, enabling them to spot and correct mistakes in time.
  3. Kahoot:It has established a gamified learning concept, interactive exercises and game achievements bring interest and engagement to students. Teachers can design Kahoot tests of different difficulty through the feedback of the game to suit learners of different proficiency levels.

I believe our interactive learning resources are there for students to learn successfully when unexpected events occur (such as a pandemic). Because these interactive learning resources come from online media resources, teachers can make full use of these resources to help students succeed even when they are not in the classroom.

In our blueprint about YouTube learning Chinese there are many facets barriers to student success.

First of all, the content on YouTube may be distracting. Although videos can increase students’ interest in learning, they may also spend time on other videos instead of learning Chinese. Second, YouTube lacks interactive elements, such as instant feedback or opportunities for practice and conversation.
I think the way to improve it can be to select some high-quality content or clips for students to ensure the quality and accuracy of the teaching videos used in the learning plan. And share video content through school platforms such as brightspace, so that students can reduce the probability of watching irrelevant videos.